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Game Types


Deathmatch
A Deathmatch game is just that, a fight to the finish, with every pilot seeking only to kill or be killed. A Deathmatch game differs from a normal F-22 mission in several respects. All players start on different airfields, typically inside an imaginary circle about 80 miles across. All players are invulnerable for 45 seconds after take-off. There are no Ground Targets in Deathmatch play. You can re-arm and refuel your F-22 by landing it at any runway. Unlike the single player version, ground crews will repair all damage. You must bring the aircraft to a complete stop to have this take effect. You cannot Pause the game. If you are killed in any way, the game removes one kill from your total. You will not have a computer-controlled Wingman.

R.A.W.
The object of a RAW game is to bomb the opposing team’s base completely. When you start the game, it will ask you to select which side to join and whether you would like your The object of a RAW game is to bomb the opposing team’s base completely. When you start the game, it will ask you to select which side to join and whether you would like your loadout to be that of a bomber or a fighter. Most of the rules are the same as with Deathmatch, except Each team is given an AWACS to provide radar coverage. Destroying the other teams AWACS is a valuable tactic. The players are responsible for flying CAP (Combat Air Patrol) around their base, protecting their AWACS, escorting bombers, and intercepting enemy forces. You may choose which side to play on. The host may require that you type in a password to join a specific side.

Cooperative
You can join forces with your friends to take on one of the specially created cooperative missions. A list of mission choices will appear when you select this game type. A maximum of 16 players can join a cooperative game. The higher number of players in a CO-OP game, the more difficult the game will become.